1.8.0 Update - better UI


For this update I focused on a few things that I knew I had to do for a long time, but UI is not exactly "fun" to program, and so it took me this long.

UI Changes:

  • Cards will now move to the right when you place your mouse on them (or when moved to with the pad). You can now see the whole card before selecting it.
  • Remade and expanded part of the tooltips (will adapt the remaining ones in a future build).
  • Now blessings, statuses and cards will show their contents, and secondary tooltips for all their related statuses.
  • Added a tooltip for the enemies' Countdown value.

New Blessing:

  • Fortify

This one requires some explaining.
With this blessing I introduce the first innate blessing. These will be there from the start, and each class will have a different one, that will hopefully make the player gravitate towards a certain playstyle, compared to the other classes.
For the only class so far, the Warrior, I realized that especially at high level of gameplay everything involving blocking becomes not so relevant. And so I found myself with a bunch of cards, blessings and effects that made little sense to choose instead of damage dealing ones.
To alleviate that, I introduce this innate blessing. With it, the warrior will get +1 Strength for the current turn, every time you get Block points. Basically, a way to get stronger when defending. This also should give more variation to the choices you can make when deciding the order you play your cards in.

Other changes:

  • The Maker now will get 3 Protection each turn.
  • Changed Fancy Bottle's drop rate (should be easier to find).

I will need to work on the UI's prettiness a little more, but now the game should be way more readable and understandable.


For the next update I will probably focus on the tutorial (did I say that last update too? lol).
I'm really NOT looking forward to it ahah.

Files

Novus Orbis 1.8.1.0.zip 80 MB
Oct 03, 2023

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