Time Flow Update
Here we go with some visual improvements!
First of all, I had to cut access to the last build because it had a major bug with a few cards.
That's been fixed :)
As for the main purpose for this update: I realized the game was visually too repetitive, but I didn't want to make new levels just for the demo. So I decided to implement a way to make the levels LOOK different.
Now the first loop is the usual, during daytime.
The second loop is at sunset.
The third loop at night.
And the fourth is during a thunderstorm.
To make this, I had to implement some 2D lights effects, and I also decided to add a sun and moon for day and night.
I'm pretty satisfied with the overall effect :)
I'll soon update the page with prettier screenshots!
Files
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Novus Orbis
A deckbuilder roguelite where you explore an unknown land in search of answers. Chain your cards to fight monsters.
Status | In development |
Author | Genryuu111 |
Genre | Card Game |
Tags | Deck Building, Difficult, Indie, Pixel Art, Roguelike, Roguelite, secrets, Singleplayer, Turn-based |
Languages | English, Japanese |
More posts
- 2.1.0 Update - Intents and BalanceDec 10, 2023
- 2.0.3 Update - New Character VisualsNov 19, 2023
- 2.0.2 Update - Various Small Visual ChangesNov 11, 2023
- 2.0.0 Update - New ArtOct 26, 2023
- 1.9.0 Update - TutorialOct 12, 2023
- 1.8.0 Update - better UIOct 03, 2023
- 1.7.0 UpdateSep 26, 2023
- 1.6.0 Update - Save SystemSep 13, 2023
- 1.5.0 Update - New eventsSep 01, 2023
- Long time no seeAug 17, 2023
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